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Soko-Ban cover art

Soko-Ban

Puzzle

Released

1984

Exact day not announced

Platforms
  • DOS
  • Apple II
  • Commodore C64/128/MAX
  • FM-7
  • MSX
  • +6
Ratings

Release dates

North America dates
  1. 1988
    • TRS-80 Color Computer
  2. 1984
    • DOS
    • Apple II
    • Commodore C64/128/MAX

About

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Trailers

Screenshots

Reviews

IGDB players71/10017 ratings

Game info

Released
1982 · see every game from that year
Modes
Single player · Multiplayer
Perspective
Bird view / Isometric

Other versions

Studios

Themes & tags

16 more tags

Story & names

Also known as

  • Warehouse KeeperOther Alias
  • SokobanJapanese title - romanization
  • SoukobanAlternative spelling

Release dates by region

10 releases in 2 regions

japan

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Where to find it

Data from IGDB and Steam. Critic scores from OpenCritic. Dates shown for North America, in your local time zone.