
Soko-Ban
- Released
1984
Exact day not announced
- Platforms
- DOS
- Apple II
- Commodore C64/128/MAX
- FM-7
- MSX
- +6
- Ratings
Release dates
North America dates- 1988
- TRS-80 Color Computer
- 1984
- DOS
- Apple II
- Commodore C64/128/MAX
About
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
Trailers
Screenshots
Reviews
Game info
- Released
- 1982 · see every game from that year
- Modes
- Single player · Multiplayer
- Perspective
- Bird view / Isometric
Other versions
Ports 1
Studios
Themes & tags
Story & names
Also known as
- Warehouse KeeperOther Alias
- SokobanJapanese title - romanization
- SoukobanAlternative spelling
Release dates by region
10 releases in 2 regions
north america
- 1984DOS
- 1984Commodore C64/128/MAX
- 1984Apple II
- 1988TRS-80 Color Computer
japan
- Dec 01, 1982PC-8800 Series
- Dec 01, 1982FM-7
- 1983Sharp X1
- 1983NEC PC-6000 Series
- 1984MSX
- Dec 01, 1985SG-1000
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Where to find it
Data from IGDB and Steam. Critic scores from OpenCritic. Dates shown for North America, in your local time zone.






