- Released
1989
Exact day not announced
- Platforms
- Genesis
- Arcade
- DOS
- Amiga
- Amstrad CPC
- +4
- Ratings
Release dates
North America dates- 1990
- DOS
- Commodore C64/128/MAX
- 1989
- Amiga
About
The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time. There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.
Trailers
Screenshots
How long to beat
HowLongToBeat ↗ · 9 players- Main story
- 29 min
- Completionist
- 34 min
Reviews
Game info
- Released
- 1989 · see every game from that year
- Modes
- Single player
- Perspective
- Third person
Editions, DLC & expansions
Other versions
Ports 1
Studios
Languages
1 languageEnglish
| Language | Audio | Subtitles | Interface |
|---|---|---|---|
| EnglishEnglish (US) | – | – |
Themes & tags
- Action
- 2.5d
- drifting
- endurance racing
- high score
- in-game radio
- leaderboard
- licensed cars
- police chase
- sequel
- snow
- sports cars
- street racing
2 more tags
Release dates by region
12 releases in 3 regions
north america
- 1989Amiga
- 1990DOS
- 1990Commodore C64/128/MAX
europe
- 1989Commodore C64/128/MAX
- 1989Amiga
- 1989Amstrad CPC
- 1989ZX Spectrum
- 1989Atari ST/STE
- 1992Genesis
The OutRun series
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Where to find it
Data from IGDB and Steam. Critic scores from OpenCritic. Dates shown for North America, in your local time zone.

















