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Bomb Jack cover art
Port

Bomb Jack

Arcade

Released

1986

Exact day not announced

Platforms
  • Commodore C64/128/MAX
Ratings

Not rated yet

Release dates

North America dates
  1. 1986
    • Commodore C64/128/MAX

About

The player controls Jack, a superhero who can leap and glide. Someone has planted 24 bombs at famous tourist sites (the Sphinx and Great Pyramids, the Acropolis, Neuschwanstein Castle in Bavaria, and two cityscapes resembling Miami Beach and Hollywood, which appear only as screen backgrounds rather than unique game locations). Jack must fly around the screen to collect the bombs. Each screen uses a different configuration of platforms upon which Jack may run and jump. Eventually, the levels reoccur a number of times with increasing difficulty. Jack "defuses" the bombs by simply touching them. As soon as he has touched the first, he triggers a sequence in which another bomb's fuse lights up, and so on. A player can score a bonus in each round by touching 20 or more bombs in the correct lit-fuse sequence. Jack may also defuse an unlit bomb by touching it, but this impedes his opportunity to score the bonus for that screen. It also delays the appearance of the game's bonuses and power-ups. The C64 conversion uses a cover of Jean-Michel Jarre's Magnetic Fields Pt. 2 as in-game music.

Screenshots

Game info

Released
1986 · see every game from that year
Modes
Single player
Perspective
Side view

Other versions

Port of 1

Studios

Languages

1 language
English
LanguageAudioSubtitlesInterface
EnglishEnglish (US)––

Release dates by region

1 release in 1 region

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Where to find it

Data from IGDB and Steam. Critic scores from OpenCritic. Dates shown for North America, in your local time zone.