- Released
Sep 28, 2008
6,605 days ago- Platforms
- PC
Release dates
North America dates- Sep 28, 20086,605 days ago
- PC
About
Gravity Bone is a freeware first-person adventure video game developed by Brendon Chung under his studio, Blendo Games, and released in August 2008. The game employs a modified version of id Software's id Tech 2 engine—originally used for Quake 2—and incorporates music from films by director Wong Kar-wai, which were originally performed by Xavier Cugat. Four incarnations of the game were produced during its one-year development; the first featured more common first-person shooter elements than the released version. Subsequent versions shifted in a new direction, with the inclusion of more spy-oriented gameplay. Gravity Bone received critical acclaim from video game journalists. It was called "a pleasure to experience" by Charles Onyett from IGN, and received comparisons to games such as Team Fortress 2 and Portal. The game was praised for its cohesive story, atmosphere and its ability to catch the player's interest over a very short time span without feeling rushed or incomplete. It received the "Best Arthouse Game" award in Game Tunnel's Special Awards of 2008. A sequel, Thirty Flights of Loving, was released in 2012.
Screenshots
How long to beat
HowLongToBeat ↗ · 107 players- Main story
- 16 min
- Main + extras
- 16 min
- Completionist
- 17 min
Reviews
Game info
Studios
Languages
1 languageEnglish
| Language | Audio | Subtitles | Interface |
|---|---|---|---|
| EnglishEnglish (US) | – |
Themes & tags
Release dates by region
1 release in 1 region
worldwide
- Sep 28, 2008PC
The Gravity Bone series
All 2 games
This gameGravity Bone2008
Thirty Flights of Loving2012
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Where to find it
Data from IGDB and Steam. Critic scores from OpenCritic. Dates shown for North America, in your local time zone.






