
Studio
Kojima Productions
44 games · 2005–2025 · Founded 2005 · 44 developed · 3 published
The production team was formed in April 2005, after Konami merged several subsidiaries including Kojima's group at Konami Computer Entertainment Japan. Kojima said the merger relieved him of business management and administrative burdens he had as KCEJ's vice president, and that as head of Kojima Productions he could focus on creating games. According to Kojima, while he now held a position on the Konami board, he still had to persuade staff to invest in his game ideas. On March 16, 2015, Konami announced that it had restructured the game development operations to change the production structure to a headquarters-controlled system, "in order to establish a steadfast operating base capable of responding to the rapid market changes that surround our digital entertainment business". A few days later, an anonymous Konami employee stated that Kojima and the studio's senior staff had planned to leave Konami in December 2015 following the conclusion of their contracts and the release of The Phantom Pain. Konami denied that Kojima was leaving the company and stated that he would still be involved with the company and the Metal Gear franchise. Kojima affirmed that he was still "100% involved" in The Phantom Pain and was determined to make it the greatest game he could. In December 2015, the production team was nominated for Developer of the Year at The Game Awards 2015, but lost to CD Projekt Red. Kojima was reportedly blocked from attending the event by Konami's lawyers, requiring Big Boss's actor Kiefer Sutherland to accept the awards for The Phantom Pain on his behalf. On December 16, 2015, in a joint announcement with Sony Computer Entertainment, Kojima announced that he would start an independent studio—also named Kojima Productions—alongside Yoji Shinkawa and Kenichiro Imaizumi. The studio announced that it would develop a new franchise for PlayStation 4. Kojima stated that he "will be taking on a new challenge by establishing my own independent studio, and I am thr
Following automatically tracks every new game Kojima Productions announces, so you get its release alerts.
Recently released 1
Every game 35
91Death Stranding 2: On the Beach2025- PC
- PS5
Death Stranding 2: On The Beach - Digital Deluxe Edition2025- PC
- PS5
Death Stranding 2: On the Beach - Collector’s Edition2025- PS5
90Death Stranding: Director's Cut2021Expanded edition- PC
- PS5
- +3
Death Stranding: Director's Cut - Digital Deluxe Edition2021- PS5
85Death Stranding2019- PC
- PS4
Death Stranding: Collector's Edition2019- PS4
Death Stranding: Special Edition2019- PS4
Death Stranding: Digital Deluxe Edition2019- PS4
90Metal Gear Solid V: The Phantom Pain2015- PC
- PS4
- +3
Metal Gear Solid V: The Phantom Pain - Day One Edition2015- PS4
- Xbox One
- +2
Metal Gear Solid V: The Phantom Pain - Special Edition2015- PS4
- Xbox One
- +1
84P.T.2014- PS4
77Metal Gear Solid V: Ground Zeroes2014Standalone expansion- PC
- PS4
- +3
Metal Gear Solid: Social Ops2012- iOS
- Android
Zone of the Enders: The 2nd Runner HD Edition2012Remaster- PS3
- Xbox 360
Zone of the Enders: HD Edition2012Remaster- PS3
- Xbox 360
86Metal Gear Solid: Snake Eater 3D2012Port- 3DS
82Metal Gear Solid: Peace Walker - HD Edition2011Remaster- PS3
- Xbox 360
87Metal Gear Solid: Peace Walker2010- PSP
51Metal Gear Solid Touch2009- iOS
Metal Gear Solid 4: Guns of the Patriots - Limited Edition2008- PS3
85Metal Gear Solid 4: Guns of the Patriots2008- PS3
63Metal Gear Online2008Standalone expansion- PS3
- Arcade
Metal Gear Solid Mobile2008- Legacy Mobile Device
- N-Gage
66Metal Gear Solid: Portable Ops Plus2007Standalone expansion- PSP
79Metal Gear Solid: Portable Ops2006- PSP
62Lunar Knights2006- DS
Metal Gear Solid: Digital Graphic Novel2006- PSP
85Metal Gear Solid 3: Subsistence - Limited Edition2006Expanded edition- PS2
95Metal Gear Solid 3: Subsistence2005Expanded edition- PS2
82Metal Gear Acid 22005- PSP
Silent HillsTBA- PS4
OD: KnockTBA- Xbox Series X|S
PhysintTBA

